Tencent Holdings Ltd., Q1 2013 Earnings Call, May 15, 2013 - SEHK:700
SEHK:700
** Summary of Executives' Speeches**
Pony Ma (Chairman and CEO)
- Revenue Growth: Tencent reported a 40% year-on-year growth in revenues, driven by the company's community advantage, platform strength, and educational capabilities.
- Investment Areas: The company invested in eCommerce, international marketing, mobile initiatives, and video content.
- Financial Highlights:
- Total revenue: RMB 13.5 billion (up 40% year-on-year, 11% quarter-on-quarter).
- Non-GAAP operating profit: RMB 5.1 billion (up 24% year-on-year, 17% quarter-on-quarter).
- Non-GAAP net profit: RMB 4.0 billion (up 23% year-on-year, down 1% quarter-on-quarter).
- Net cash: RMB 32.7 billion (up 57% year-on-year, 20% quarter-on-quarter).
- Platform Performance:
- QQ IM monthly active users: 825 million (up 10% year-on-year).
- Weixin and WeChat combined MAU: 194 million (up 228% year-on-year).
- Qzone MAU: 611 million (up 6% year-on-year).
- QQ Game Platform PCU: 9.2 million (up 5% year-on-year).
Martin Lau (President)
- Revenue Base Broadening: Overall revenue grew by 40% year-on-year, with eCommerce transactions contributing significantly.
- Revenue Segments:
- Online games: 55% of total revenue (down from 57% year-on-year).
- Social networks: 24% of total revenue (down from 29% year-on-year).
- Online advertising: Stable at 6% of total revenue.
- eCommerce transactions: 14% of total revenue (up from 8% year-on-year).
- Value-Added Services (VAS):
- Combined revenue from IVAS and MVAS: RMB 10.7 billion (up 29% year-on-year, 14% quarter-on-quarter).
- Social networks revenue: RMB 3.2 billion (up 16% year-on-year, 2% quarter-on-quarter).
- Online games revenue: RMB 7.5 billion (up 35% year-on-year, 19% quarter-on-quarter).
- Mobile User Shift:
- Increasing user access via mobile devices, with 70% of Qzone MAU using mobile.
- VIP privileges on smartphones are under development.
- Open Platform:
- Cloud infrastructure for developers.
- 180% increase in applications generating revenue.
- Encouraging non-gaming applications.
- Preparing to extend the PC-based open platform to mobile devices.
- Online Games:
- QQ Game Platform operates 178 games.
- ACG combined PCU: 15.6 million (up 73% year-on-year).
- MMOG combined PCU: 4.3 million (up 30% year-on-year).
- New games: NBA 2K Online and War of Zombie.
- Pipeline includes 6 games in closed beta.
James Mitchell (Chief Strategy Officer)
- Online Advertising:
- Revenue: RMB 850 million (up 57% year-on-year, down 10% quarter-on-quarter).
- Display advertising: RMB 754 million (up 59% year-on-year, down 8% quarter-on-quarter).
- Search advertising: RMB 96 million (up 48% year-on-year, down 23% quarter-on-quarter).
- Challenges: Increased competition and user shift to mobile.
- eCommerce Transactions:
- Revenue: RMB 1.9 billion (up 154% year-on-year, 14% quarter-on-quarter).
- Organic growth in eastern China and contributions from southern and northern China.
- Expanded product range in home appliances.
- Agency business grew rapidly year-on-year but dipped quarter-on-quarter due to adverse seasonality.
- Selecting premium merchants for the B2C open platform.
John Lo (CFO)
- Financial Performance:
- Total revenue: RMB 13.55 billion (up 40% year-on-year, 11% quarter-on-quarter).
- Operating profit: RMB 5.06 billion (up 37% year-on-year, 36% quarter-on-quarter).
- Net profit: RMB 4.04 billion (up 37% year-on-year, 17% quarter-on-quarter).
- Margins:
- Gross margin: 56% (down 4 percentage points year-on-year, stable quarter-on-quarter).
- VAS gross margin: 66% (stable year-on-year and quarter-on-quarter).
- Online advertising gross margin: 41% (broadly stable year-on-year, down 8 percentage points quarter-on-quarter).
- eCommerce transaction gross margin: 7% (up 4 percentage points year-on-year, down 2 percentage points quarter-on-quarter).
- Expenses:
- Selling and marketing expenses: RMB 962 million (up 105% year-on-year, down 12% quarter-on-quarter).
- G&A expenses: RMB 2.2 billion (up 25% year-on-year, 3% quarter-on-quarter).
- Research and development expenses: RMB 1.2 billion (up 28% year-on-year, 11% quarter-on-quarter).
- Employee Count: Over 24,600 employees (up 29% year-on-year, 2% quarter-on-quarter).
- Share Buybacks:
- Repurchased 6.64 million shares for HKD 1.63 billion.
- Total number of shares outstanding: 1.849 billion (reduced by 4.8 million).
- CapEx and Cash Flow:
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Total CapEx: RMB 1.04 billion (up 56% year-on-year, down 42% quarter-on-quarter).
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Free cash flow: RMB 5.9 billion (up 49% year-on-year, 37% quarter-on-quarter).
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Net cash: RMB 32.7 billion (up 57% year-on-year, 20% quarter-on-quarter).
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